@startuml
sprite $th_list [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
0007BBBBBBBBA400003ABBBBBBBBBBBBBBBBBBBBBBBA3000
008FFFFFFFFFFF3002FFFFFFFFFFFFFFFFFFFFFFFFFFF100
00CFFFFFFFFFFF7006FFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFF8006FFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFF8006FFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFF8006FFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFF8006FFFFFFFFFFFFFFFFFFFFFFFFFFF500
00CFFFFFFFFFFF7005FFFFFFFFFFFFFFFFFFFFFFFFFFF400
006FFFFFFFFFFE1001EFFFFFFFFFFFFFFFFFFFFFFFFFD000
000378888888710000168888888888888888888888861000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000266666666510000056666666666666666666666650000
005FFFFFFFFFFE1000DFFFFFFFFFFFFFFFFFFFFFFFFFC000
00CFFFFFFFFFFF6005FFFFFFFFFFFFFFFFFFFFFFFFFFF400
00DFFFFFFFFFFF8006FFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFF8006FFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFF8006FFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFF8006FFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFF7006FFFFFFFFFFFFFFFFFFFFFFFFFFF500
009FFFFFFFFFFF3002FFFFFFFFFFFFFFFFFFFFFFFFFFF100
0009DDDDDDDDC600005CDDDDDDDDDDDDDDDDDDDDDDDC4000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000001111111000000001111111111111111111111100000
002CFFFFFFFFF900008FFFFFFFFFFFFFFFFFFFFFFFFF7000
00AFFFFFFFFFFF5003FFFFFFFFFFFFFFFFFFFFFFFFFFF300
00DFFFFFFFFFFF7006FFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFF8006FFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFF8006FFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFF8006FFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFF8006FFFFFFFFFFFFFFFFFFFFFFFFFFF500
00BFFFFFFFFFFF5004FFFFFFFFFFFFFFFFFFFFFFFFFFF300
002EFFFFFFFFFB0000AFFFFFFFFFFFFFFFFFFFFFFFFF9000
000023333333200000013333333333333333333333310000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA_TH_LIST(_alias) ENTITY(rectangle,black,th_list,_alias,FA TH_LIST)
!define FA_TH_LIST(_alias, _label) ENTITY(rectangle,black,th_list,_label, _alias,FA TH_LIST)
!define FA_TH_LIST(_alias, _label, _shape) ENTITY(_shape,black,th_list,_label, _alias,FA TH_LIST)
!define FA_TH_LIST(_alias, _label, _shape, _color) ENTITY(_shape,_color,th_list,_label, _alias,FA TH_LIST)
skinparam folderBackgroundColor<<FA TH_LIST>> White
@enduml